Video Games

Eureka! The Biography of an Idea

Author Cheryl Kim
Illustrated by Olga Lee
Look inside
Ready, player one? The newest addition to the nonfiction Eureka! series is a “biography” of a kid-favorite topic: video games.

People just want to have fun! Games have been around for thousands of years, but with the first blips on a screen, they really got electric. Now video games are better than ever, ready for on-the-go, great for sharing with friends, and even with immersive virtual reality. Video Games is an entertaining and informative look at the development of an invention that keeps kids of all ages entertained. This STEAM nonfiction title is part of the Eureka! series, each book focusing on one groundbreaking, world-changing discovery that millions of people use every single day.
Cheryl Kim is a second-grade teacher from California and the recipient of the 2020 SCBWI Kate Dopirak Craft and Community Award. Her debut nonfiction picture book, Up in the Clouds: The Katherine Sui-Fun Cheung Story, is coming soon from Lee and Low Books. She is also a writer for Capstone's Sports Illustrated Kids Stars of Sports biography series. View titles by Cheryl Kim
Olga Lee is an artist of Russian and Korean descent, who studied animation at a college in Canada. She has worked on a Russian animated film, as well as illustrated children’s books in her home country. She finds her best inspiration in everyday life and stories. This is her first book for Kane Press. View titles by Olga Lee
2025 Dogwood Recommended Title (K-2)

"Eureka: The Biography of an Idea employs a unique conceptual framework: weaving facts about everyday objects through details on the items’ historical and geographical evolutions... The narrative style of the series is conversational. The books exhibit energetic digital illustrations tied to the material, and explanatory diagrams detail the science of the invention. Unusual words are boldface and defined. Each title concludes with a set of facts about the innovation and a connected activity. This series would be a good fit for young students interested in inventions or assigned to research them." —Booklist

About

Ready, player one? The newest addition to the nonfiction Eureka! series is a “biography” of a kid-favorite topic: video games.

People just want to have fun! Games have been around for thousands of years, but with the first blips on a screen, they really got electric. Now video games are better than ever, ready for on-the-go, great for sharing with friends, and even with immersive virtual reality. Video Games is an entertaining and informative look at the development of an invention that keeps kids of all ages entertained. This STEAM nonfiction title is part of the Eureka! series, each book focusing on one groundbreaking, world-changing discovery that millions of people use every single day.

Author

Cheryl Kim is a second-grade teacher from California and the recipient of the 2020 SCBWI Kate Dopirak Craft and Community Award. Her debut nonfiction picture book, Up in the Clouds: The Katherine Sui-Fun Cheung Story, is coming soon from Lee and Low Books. She is also a writer for Capstone's Sports Illustrated Kids Stars of Sports biography series. View titles by Cheryl Kim
Olga Lee is an artist of Russian and Korean descent, who studied animation at a college in Canada. She has worked on a Russian animated film, as well as illustrated children’s books in her home country. She finds her best inspiration in everyday life and stories. This is her first book for Kane Press. View titles by Olga Lee

Praise

2025 Dogwood Recommended Title (K-2)

"Eureka: The Biography of an Idea employs a unique conceptual framework: weaving facts about everyday objects through details on the items’ historical and geographical evolutions... The narrative style of the series is conversational. The books exhibit energetic digital illustrations tied to the material, and explanatory diagrams detail the science of the invention. Unusual words are boldface and defined. Each title concludes with a set of facts about the innovation and a connected activity. This series would be a good fit for young students interested in inventions or assigned to research them." —Booklist

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